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Old May 14, 2008, 07:50 PM // 19:50   #341
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Quote:
Originally Posted by Highlander Of Alba
So stop all this if anet did this or that ..enjoy the game to your own liking thats what matters.
Well that kinda defeats the point of this discussion forum. I've got loads of ideas about how the game could change so I'd enjoy it more. I'm not saying I don't enjoy playing it, but that doesn't mean I can't offer an opnion about how things could be "improved."

For example, why do I have to run up to an Asura and double click him/her when I want to start collecting Asura points? There's no scenario I can think of where I wouldn't want Asura points. It's just annoying when I charge into a zone and start hacking through half of it before I realise I forgot to click on the little blighter at the start.. Anyway, sorry for heading off topic a bit.

Shadowmere has summed up the HoM issue very eloquently.

Last edited by Espartaco; May 14, 2008 at 07:52 PM // 19:52..
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Old May 14, 2008, 08:01 PM // 20:01   #342
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Originally Posted by Vinraith
Yet another "PvE should be account based" thread. This'd kill the game. Completely. People that want to play the game want to play the game, not skip to the end and farm. Deal.
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Can I get a merge or close on this 1?
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Old May 14, 2008, 08:12 PM // 20:12   #343
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I thought I'd just extract this little snippet:

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Originally Posted by MithranArkanere
Definitely, the game currently treats having 1 character and a lot of mules, and punishes having 10 characters. It's all disvantages. More skills to buy, more items to store, more points to grind...
That's called character progress. I don't see having to buy the items/skills for each individual character a bad thing since that's what they have you do for nearly every single other RPG (Mass Effect would be a slight exception, due to the achievement bonuses). What you've just classified as a "punishment" is pretty much playing the game.

The only "disadvantage" you have for playing one character for most of the time is that your PvE skills won't be as effective. And if people consider PvE skills a "necessity" to gameplay, then that's a whole other problem.
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Old May 16, 2008, 07:24 PM // 19:24   #344
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Originally Posted by MithranArkanere
All your characters are part of the same guild because you are considered a single player, and the EULA states that only a single player can play per account.
That doesn't make any sense at all. WoW's EULA says (or said, when I played waaay back when) the same thing, but guild membership was char-based, not account based. In a game where individual guilds tend to focus on one aspect (or a few closely-tied) aspects of the game (GvG, HA, etc..., or HM/Titles, elite/"endgame", farming, etc...) you can't, for example, have your PvP char in a PvP guild and your Endgame chars in different guilds so that you don't have to do one thing or another completely on your own.
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Old May 16, 2008, 08:41 PM // 20:41   #345
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Quote:
Originally Posted by Shadowmere
For example lets say I like playing on 3 characters mostly, idk, an ele, ranger, and monk. Now perhaps to earn money for armor and weapons I do a fair bit of farming with the ele in elona, by matter of course this has let the ele have max sunspear rank, whereas I do a lot of cartography with the ranger and he has legendary carto, and maybe I do lots of chest running on the monk and he's got max treasure hunter and wisdom. Now between those 3 I would be one title away from r1 KoaBD which would carry a lot of weight in completing a HoM. But since I like to switch things up and play different characters those titles are spread out so I essentially get nothing towards a decked out HoM.
Thing is, its pretty fair by your example your ele, ranger and monk will still get their respective rewards for their achievements so you can role and ele ranger and monk in GW2 and keep playing the way you like. As far as adding up the titles across the toons and saying you close to koadb is flawed because many people have koabd on three toons so for them to do 15 titles for their 3 toons and you to do 5 for your whole account is not fair.
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Old May 16, 2008, 09:22 PM // 21:22   #346
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If you really wanted to you could beat all the campaigns in 4 days, maybe less. Who cares about titles? How hard is it to stick an unid gold and your unsalvaged runes in the chest and take care of them later?
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Old May 16, 2008, 10:17 PM // 22:17   #347
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Umm... duh? What do you think the HoM is? It is a giant sign that says... GO PLAY ONE CHARACTER AND MAKE THEM AMAZING AND FORGET YOUR OTHER CHARACTERS YOU WORTHLESS SACK OF FLESH!

But then again, I could be over exaggerating... wait, nope.
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Old May 16, 2008, 10:19 PM // 22:19   #348
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Quote:
Originally Posted by Rahja the Thief
Umm... duh? What do you think the HoM is? It is a giant sign that says... GO PLAY ONE CHARACTER AND MAKE THEM AMAZING AND FORGET YOUR OTHER CHARACTERS YOU WORTHLESS SACK OF FLESH!

But then again, I could be over exaggerating... wait, nope.
Your either very bad at sarcasm, or very bad at humor.

I havent worked out what one yet.
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Old May 16, 2008, 10:24 PM // 22:24   #349
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Quote:
Originally Posted by dunky_g
Your either very bad at sarcasm, or very bad at humor.

I havent worked out what one yet.
You are very bad at seeing the obvious, and I have figured that out.
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Old May 16, 2008, 11:11 PM // 23:11   #350
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Quote:
Originally Posted by Rahja the Thief
[T]he HoM is [...] a giant sign that says... GO PLAY ONE CHARACTER AND MAKE THEM AMAZING AND FORGET YOUR OTHER CHARACTERS YOU WORTHLESS SACK OF FLESH!
Almost. The HoM is a giant sign that says PICK YOUR FAVORITE CHARACTER AND MAX IT AND THEN GO HAVE A LIFE BECAUSE YOU ARE DONE WITH GW1 (UNLESS YOU WANT TO PvP YOU WORTHLESS SACK OF FLESH)
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Old May 17, 2008, 12:06 AM // 00:06   #351
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I don't care about the titles what I do care about is having to repeat the game 10 times. I completed Prophecies once and then ran the other 9 characters. Since Factions forces you to repeat the entire game I have only completed it with one character. Nightfall I have done one characters. EotN I have completed it with 10 characters so I can turn books in for armor. There is just no way I am repeating this game that many times.

ANET is defiantly saying pick a favorite character. The good part is that I don’t care about titles so I am going to play all ten characters.
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Old May 17, 2008, 12:43 AM // 00:43   #352
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Anet hasn't deterred me from making multiple characters.
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Old May 17, 2008, 04:04 AM // 04:04   #353
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seems like they are trying, but I can never stick with 1 prof too long without getting bored of it.
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Old May 17, 2008, 09:25 AM // 09:25   #354
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In my opinion, I don't think so, because, I am now proud owner of 3 survivor characters, 1 idomitable. waits for the next skill caping weekend. yihar! I think i am going to slowly starts all my characters from the beginning again. lol, FACTION! whoopie! survivor in a day. now who says there are grind! a day!
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Old May 17, 2008, 12:51 PM // 12:51   #355
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Honestly, I feel the Hall of Momentos (or whatver it is in GWEN) should be account-based instead of character based. It seems stupid to have to get all the different quilts for all the different halls and have to get all the different mini-pets for each of your character.

I would like to see account-based titles too, but not too many. Maybe have some like, if your account was made 1 year ago, you get the title GW Fan, 2 years ago, etc, etc.

I DEFINITELY would like to see the outposts discovered once become discovered for all of your characters. I think that makes no sense for each of my characters to have to explore the same world 6-7 times.

I mean...think about. When you make a new character, it's automatically in your guild. Guilds members talk to each other, pass on information, tada, you now know where "insert town here" is. But it's not like Guild members just give you a lightbringer title, so I don't think most titles should be account-based.
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Old May 17, 2008, 07:21 PM // 19:21   #356
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I feel like they have with the HoM and titles, but otherwise, no.

When titles came out, I pretty much ignored them since they were vanity items. At this point, I'm ignoring them because it's a huge effort to max them on one character, and I don't really feel like picking favorites.

When I first got GW:EN, I had the choice of playing several characters and ignoring the HoM, or ignoring all but one of my characters and filling one HoM. I choose the former. I have seven characters right now, and I consider them all equally my favorite. Again, I'm not going to pick one character and just run with them while leaving the others to rot.

Otherwise, I enjoyed the singular development of all my characters.

Last edited by Operative 14; May 17, 2008 at 07:24 PM // 19:24..
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Old May 17, 2008, 08:31 PM // 20:31   #357
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To answer the question: yes, Anet is deterring us from playing multiple chars.

The evidence : 20 minipets to fill your HoM. 20.

Even with 20 char slots, in 5 years you still won't have enough pets to fill the HoM of 1 char of every class. That would take 10 years. So, yeah, Anet suck balls, as usual.

Personally though, I think the HoM is misleading, as I can see the transferable (beneficial, whatever) stuff being account based, rather than character based.
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Old May 17, 2008, 09:15 PM // 21:15   #358
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Anet Want's you to have one roleplaying character and a whole bunch of PVP characters. Isn't that what they originally intended? I'm fine with it. I have all skills unlocked, i can make any character with any build for PVP and my one PVE character can handle everything the world trows at her thanks to PVE skills.
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Old May 17, 2008, 11:07 PM // 23:07   #359
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Quote:
Originally Posted by EPO Bot
Anet Want's you to have one roleplaying character and a whole bunch of PVP characters. Isn't that what they originally intended? I'm fine with it. I have all skills unlocked, i can make any character with any build for PVP and my one PVE character can handle everything the world trows at her thanks to PVE skills.
If that was their intention the damn well coulda made it clearer ><
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Old May 18, 2008, 06:51 AM // 06:51   #360
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Nope, as many have already likely told you (I'm not reading all the pages)

It's more than reasonable to expect each character to actually play the game.

If you wanna just get to fighting, then play pvp.

If you don't want to play the game, don't.

But discovering outposts and earning titles is part of the game.

Some titles are shared across the entire account, and some aren't, for good reason.
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